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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">vgik</journal-id><journal-title-group><journal-title xml:lang="ru">Вестник ВГИК</journal-title><trans-title-group xml:lang="en"><trans-title>Vestnik VGIK</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">2074-0832</issn><issn pub-type="epub">2713-2471</issn><publisher><publisher-name>ВГИК</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.69975/2074-0832-2026-67-2-169-177</article-id><article-id custom-type="elpub" pub-id-type="custom">vgik-1247</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>ТЕЛЕВИДЕНИЕ И ЦИФРОВАЯ СРЕДА</subject></subj-group></article-categories><title-group><article-title>Специфика зрительского восприятия технологий In-camera VFX и хромакей на примерах современных российских военных фильмов</article-title><trans-title-group xml:lang="en"><trans-title>Specific Aspects of the Viewer’s Perception of In-camera VFX and Chromakey Technologies: a Case Study of Modern Russian War Films</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><contrib-id contrib-id-type="orcid">https://orcid.org/0009-0000-3200-9956</contrib-id><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Кобяков</surname><given-names>Т. Ю.</given-names></name><name name-style="western" xml:lang="en"><surname>Kobyakov</surname><given-names>T. Yu.</given-names></name></name-alternatives><bio xml:lang="ru"><p>Тихон Юрьевич Кобяков - аспирант Санкт-Петербургского Государственного института кино и телевидения. AuthorID: 3377-5115.</p><p>191119, Санкт-Петербург, ул. Правды, 13</p></bio><bio xml:lang="en"><p>Tikhon Yu. Kobyakov - post-graduate student, St. Petersburg State University of Film and Television, AuthorID: 3377-5115.13 Pravdy Street, St. Petersburg, 191119</p></bio><email xlink:type="simple">tikhon-kobyakov@yandex.ru</email><xref ref-type="aff" rid="aff-1"/></contrib></contrib-group><aff-alternatives id="aff-1"><aff xml:lang="ru"><institution>Санкт-Петербургский Государственный институт кино и телевидения (СПбГИКиТ)</institution><country>Россия</country></aff><aff xml:lang="en"><institution>St. Petersburg State University of Film and Television</institution><country>Russian Federation</country></aff></aff-alternatives><pub-date pub-type="collection"><year>2026</year></pub-date><pub-date pub-type="epub"><day>09</day><month>06</month><year>2026</year></pub-date><volume>18</volume><issue>2(68)</issue><fpage>169</fpage><lpage>177</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Кобяков Т.Ю., 2026</copyright-statement><copyright-year>2026</copyright-year><copyright-holder xml:lang="ru">Кобяков Т.Ю.</copyright-holder><copyright-holder xml:lang="en">Kobyakov T.Y.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://www.vestnik-vgik.com/jour/article/view/1247">https://www.vestnik-vgik.com/jour/article/view/1247</self-uri><abstract><p>В статье представлен анализ особенностей восприятия зрителем технологий In-camera VFX и хромакей, использованных в фильме Алексея Германа-младшего «Воздух» (2024) и ленте «Девятаев» Тимура Бекмамбетова и Сергея Трофимова. Рассмотрен контраст между художественными подходами и применением визуальных эффектов. Сделаны выводы о том, как цифровые эффекты могут поменять восприятие зрителя одного объекта в разных жанровых парадигмах.</p></abstract><trans-abstract xml:lang="en"><p>The article analyzes the specifics of the viewer's perception of in-camera VFX and chromakey technologies used in Alexey German Jr.'s film “Air” (2024) and the film “Devyataev” (2021) by Timur Bekmambetov and Sergey Trofimov. The contrast between artistic approaches and the use of visual effects is considered. Conclusions are drawn as to how digital effects can alter the viewer's perception of the same object in different genre paradigms.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>визуальные эффекты</kwd><kwd>воображаемая реальность</kwd><kwd>виртуальная реальность</kwd><kwd>компьютерная графика</kwd><kwd>военное кино</kwd><kwd>спецэффекты</kwd></kwd-group><kwd-group xml:lang="en"><kwd>VFX</kwd><kwd>imaginary reality</kwd><kwd>virtual reality</kwd><kwd>computer graphics</kwd><kwd>war films</kwd><kwd>SFX</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Баженов С.Г. Виртуальный мир кинематографа (эстетический аспект) // Эстетика: Вчера. Сегодня. Всегда. 2005. № 1. С. 147–162.</mixed-citation><mixed-citation xml:lang="en">Bazhenov, S.G. Virtual’nyj mir kinematografa (esteticheskij aspekt) [Virtual world of cinema (aesthetic aspect)] // Estetika: Vchera. Segodnya. 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