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<article article-type="research-article" dtd-version="1.3" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xml:lang="ru"><front><journal-meta><journal-id journal-id-type="publisher-id">vgik</journal-id><journal-title-group><journal-title xml:lang="ru">Вестник ВГИК</journal-title><trans-title-group xml:lang="en"><trans-title>Vestnik VGIK</trans-title></trans-title-group></journal-title-group><issn pub-type="ppub">2074-0832</issn><issn pub-type="epub">2713-2471</issn><publisher><publisher-name>ВГИК</publisher-name></publisher></journal-meta><article-meta><article-id custom-type="elpub" pub-id-type="custom">vgik-1036</article-id><article-categories><subj-group subj-group-type="heading"><subject>Research Article</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="ru"><subject>ПЕРФОРМАНС | ИСКУССТВО ВОПЛОЩЕНИЯ</subject></subj-group><subj-group subj-group-type="section-heading" xml:lang="en"><subject>PERFORMANCE | THE ART OF PRESENTATION</subject></subj-group></article-categories><title-group><article-title>Модель обучения мультимедиа: адаптация образа в экранном произведении</article-title><trans-title-group xml:lang="en"><trans-title>Multimedia Learning Model: Adapting an Image in a Screen Work</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author" corresp="yes"><name-alternatives><name name-style="eastern" xml:lang="ru"><surname>Ярёменко</surname><given-names>Е. Г.</given-names></name><name name-style="western" xml:lang="en"><surname>Yaremenko</surname><given-names>Elena G.</given-names></name></name-alternatives></contrib></contrib-group><pub-date pub-type="collection"><year>2019</year></pub-date><pub-date pub-type="epub"><day>11</day><month>12</month><year>2019</year></pub-date><volume>11</volume><issue>4(42)</issue><fpage>90</fpage><lpage>97</lpage><permissions><copyright-statement>Copyright &amp;#x00A9; Ярёменко Е.Г., 2024</copyright-statement><copyright-year>2024</copyright-year><copyright-holder xml:lang="ru">Ярёменко Е.Г.</copyright-holder><copyright-holder xml:lang="en">Yaremenko E.G.</copyright-holder><license xml:lang="ru" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>Данная работа распространяется под лицензией Creative Commons Attribution 4.0.</license-p></license><license xml:lang="en" license-type="creative-commons-attribution" xlink:href="https://creativecommons.org/licenses/by/4.0/" xlink:type="simple"><license-p>This work is licensed under a Creative Commons Attribution 4.0 License.</license-p></license></permissions><self-uri xlink:href="https://www.vestnik-vgik.com/jour/article/view/1036">https://www.vestnik-vgik.com/jour/article/view/1036</self-uri><abstract><p>В условиях цифровизации медиапространства вопросы использования мультимедийных средств в аудиовизуальных произведениях и в экранных искусствах актуализируются. На примере работ студентов ВГИК в статье обосновывается процесс освоения коммуникативного пространства нового типа, изменения художественной формы при внедрении в киносюжет мультимедийных средств.</p></abstract><trans-abstract xml:lang="en"><p>In the context of media space digitalization, issues of usingmultimedia in audiovisual works and in screen arts become increasinglyimportant. Evolutionary processes in audiovisual production form a new systemof expressive means, determine the scope of modern multimedia, transformingthem into a new communicative space. The article notes that the gap betweenthe intensity of the introduction of this type of creativity and lack of theoreticaljustification of the process is due to the rapid formation of a new artisticenvironment, its adaptation and relevance.The purpose of the article is to analyze the exploration of the new typeof communicative space, change and adapt the art form when introducingmultimedia into the movie plot.The author gives a generalized description of the interaction of the viewerwith a work of art, equipped with elements of interactivity, which is representedin the ‘‘creative dialogue’’ of the artist and the consumer. But the design formatinvolves fundamental knowledge in the field of cinema and practical skills whenusing technologies in screen arts.In the section on practical techniques for implementing multimedia, theauthor focuses on the short stories developed by the teachers of the Departmentof Animation and Computer Graphics for training multimedia directors atVGIK.Taking the work of VGIK students as an example, the article substantiatesthe integration of theoretical knowledge and practical skills in teaching studentswhose training is based on common and fine culture in combination with theskills of using digital technology.The article touches upon the education of a multimedia director an auteurand professional, capable of realizing their plan with audiovisual means involvingthe transformation of screen time and space, which is a difficult but importanteducational task in digital time.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>научно- техническая революция</kwd><kwd>мультимедиа</kwd><kwd>медиасредства</kwd><kwd>художественная форма</kwd><kwd>аудиовизуальное произведение</kwd></kwd-group><kwd-group xml:lang="en"><kwd>technological revolution</kwd><kwd>multimedia director</kwd><kwd>media means</kwd><kwd>artistic form</kwd><kwd>audiovisual work</kwd><kwd>virtual reality</kwd><kwd>interactivity</kwd><kwd>computer graphics</kwd><kwd>special effects</kwd><kwd>multimedia project UDC 791.5 Elena G. Yaremenko Degree Applicant</kwd><kwd>Dean of the Animation and Multimedia Department</kwd><kwd>VGIK Multimedia Learning Model: Adapting an Image in a Screen Work</kwd></kwd-group></article-meta></front><back><ref-list><title>References</title><ref id="cit1"><label>1</label><citation-alternatives><mixed-citation xml:lang="ru">Горностаева О.С. Режиссура мультимедиа-программ. Проблемы теоретические и методические //Анимация как феномен культуры. Материалы первой всероссийской научно-практической конференции. М.: ВГИК, 2006.</mixed-citation><mixed-citation xml:lang="en">Gornostayeva O.S. (2006) Rezhissura multimedia-programm. Problemy teoreticheskiye</mixed-citation></citation-alternatives></ref><ref id="cit2"><label>2</label><citation-alternatives><mixed-citation xml:lang="ru">Дворко Н.И. Профессия — режиссер мультимедиа. СПб.: СПбГУП, 2004.</mixed-citation><mixed-citation xml:lang="en">i metodicheskiye [Directing multimedia programs. 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